Functional server: High ping and no block building

This commit is contained in:
illegitimate-egg 2024-06-17 20:45:34 +01:00
parent f8312c0229
commit a25582f21f
3 changed files with 266 additions and 74 deletions

77
Cargo.lock generated
View File

@ -14,6 +14,16 @@ version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
[[package]]
name = "colored"
version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cbf2150cce219b664a8a70df7a1f933836724b503f8a413af9365b4dcc4d90b8"
dependencies = [
"lazy_static",
"windows-sys",
]
[[package]]
name = "crc32fast"
version = "1.4.2"
@ -60,6 +70,7 @@ checksum = "97b3888a4aecf77e811145cadf6eef5901f4782c53886191b2f693f24761847c"
name = "mcrizzledizzle"
version = "0.1.0"
dependencies = [
"colored",
"flate2",
"lazy_static",
"rand",
@ -115,3 +126,69 @@ name = "wasi"
version = "0.11.0+wasi-snapshot-preview1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9c8d87e72b64a3b4db28d11ce29237c246188f4f51057d65a7eab63b7987e423"
[[package]]
name = "windows-sys"
version = "0.48.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "677d2418bec65e3338edb076e806bc1ec15693c5d0104683f2efe857f61056a9"
dependencies = [
"windows-targets",
]
[[package]]
name = "windows-targets"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9a2fa6e2155d7247be68c096456083145c183cbbbc2764150dda45a87197940c"
dependencies = [
"windows_aarch64_gnullvm",
"windows_aarch64_msvc",
"windows_i686_gnu",
"windows_i686_msvc",
"windows_x86_64_gnu",
"windows_x86_64_gnullvm",
"windows_x86_64_msvc",
]
[[package]]
name = "windows_aarch64_gnullvm"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2b38e32f0abccf9987a4e3079dfb67dcd799fb61361e53e2882c3cbaf0d905d8"
[[package]]
name = "windows_aarch64_msvc"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dc35310971f3b2dbbf3f0690a219f40e2d9afcf64f9ab7cc1be722937c26b4bc"
[[package]]
name = "windows_i686_gnu"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a75915e7def60c94dcef72200b9a8e58e5091744960da64ec734a6c6e9b3743e"
[[package]]
name = "windows_i686_msvc"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8f55c233f70c4b27f66c523580f78f1004e8b5a8b659e05a4eb49d4166cca406"
[[package]]
name = "windows_x86_64_gnu"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "53d40abd2583d23e4718fddf1ebec84dbff8381c07cae67ff7768bbf19c6718e"
[[package]]
name = "windows_x86_64_gnullvm"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0b7b52767868a23d5bab768e390dc5f5c55825b6d30b86c844ff2dc7414044cc"
[[package]]
name = "windows_x86_64_msvc"
version = "0.48.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ed94fce61571a4006852b7389a063ab983c02eb1bb37b47f8272ce92d06d9538"

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@ -4,6 +4,7 @@ version = "0.1.0"
edition = "2021"
[dependencies]
colored = "2.1.0"
flate2 = "1.0.30"
lazy_static = "1.4.0"
rand = "0.8.5"

View File

@ -1,14 +1,13 @@
use std::io::prelude::*;
use std::net::{TcpListener, TcpStream};
use std::ops::DerefMut;
use std::net::{SocketAddr, TcpListener, TcpStream};
use std::thread::sleep;
use std::time::Duration;
use std::thread;
use std::sync::{Arc, Mutex};
use std::sync::mpsc::{channel, Receiver};
use flate2::Compression;
use flate2::write::GzEncoder;
use rand::prelude::*;
use colored::Colorize;
#[macro_use]
extern crate lazy_static;
@ -46,6 +45,13 @@ enum SpecialPlayers {
SelfPlayer = 0xFF
}
#[derive(Copy, Clone, PartialEq)]
enum PlayerStatus {
Disconnected,
ConnectedSelf,
Connected
}
struct World {
pub size_x: i16,
pub size_y: i16,
@ -64,7 +70,7 @@ fn build_world(size_x: i16, size_y: i16, size_z: i16) -> Vec<u8> {
if y == 0 {
world_dat.push(rng.gen()); // Bookshelf
} else {
world_dat.push(rng.gen::<u8>() % 0x31); // Air
world_dat.push(0x00); // Air
}
}
}
@ -73,9 +79,9 @@ fn build_world(size_x: i16, size_y: i16, size_z: i16) -> Vec<u8> {
return world_dat;
}
const SIZE_X: i16 = 512;
const SIZE_Y: i16 = 128;
const SIZE_Z: i16 = 512;
const SIZE_X: i16 = 64;
const SIZE_Y: i16 = 32;
const SIZE_Z: i16 = 64;
lazy_static!{
static ref WORLD: World = World {
@ -84,29 +90,34 @@ lazy_static!{
size_z: SIZE_Z,
data: build_world(SIZE_X, SIZE_Y, SIZE_Z)
};
static ref PLAYER_DB: [Arc<Mutex<Player>>; 255] = core::array::from_fn(|_| Arc::new(Mutex::new(Player::default())));
}
fn get_player(id: u8) -> Receiver<Player> {
let data = Arc::clone(&PLAYER_DB[id as usize]);
let (tx, rx) = channel::<Player>();
let mut data = data.lock().unwrap();
tx.send(data);
return rx;
}
fn handle_client(mut stream: TcpStream, client_number: u8) {
fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Arc<Mutex<[Player; 255]>>) {
thread::spawn(move || {
let mut master_rot = 0;
let mut player_statuses = [PlayerStatus::Disconnected; 255];
let mut immediate_join = [false; 255];
{
let mut players = players_arc_clone.lock().unwrap();
for i in 0..players.len() {
let current_player = &mut players[i];
match current_player.id {
255=> {
continue;
}
_=> {
player_statuses[i] = PlayerStatus::Connected;
immediate_join[i] = true;
//println!("Player {} is immediate join!", i);
}
}
}
}
player_statuses[client_number as usize] = PlayerStatus::ConnectedSelf;
loop {
let mut buffer = [0; 1];
let _ = stream.read(&mut buffer);
let mut current_player = &mut PLAYER_DB[client_number as usize];
match buffer[0] {
0x00=> {
let mut payload_buffer = [0; 130]; // Byte + String + String + Byte
@ -119,13 +130,13 @@ fn handle_client(mut stream: TcpStream, client_number: u8) {
break;
}
println!("Client Prot Ver: {}", payload_buffer[0]);
//println!("Client Prot Ver: {}", payload_buffer[0]);
let mut username = String::new();
for i in 0..64 {
username.push(payload_buffer[i+1] as char);
}
println!("Username: {}", username);
//println!("Username: {}", username);
let mut verif_key = [0; 64];
@ -139,22 +150,43 @@ fn handle_client(mut stream: TcpStream, client_number: u8) {
write!(&mut verif_key_formatted, "{:X}", byte).expect("Piss");
}
println!("Verification key: 0x{}", verif_key_formatted);
//println!("Verification key: 0x{}", verif_key_formatted);
println!("\"Unused\" Byte: {}", payload_buffer[129]);
//println!("\"Unused\" Byte: {}", payload_buffer[129]);
current_player.id = current_player;
current_player.username = username;
current_player.verification_key = verif_key;
current_player.unused = payload_buffer[129];
current_player.position_x = 0;
current_player.position_y = 128;
current_player.position_z = 0;
current_player.yaw = 0;
current_player.pitch = 0;
current_player.operator = false;
{
let mut players = players_arc_clone.lock().unwrap();
let current_player = &mut players[client_number as usize];
current_player.id = client_number;
current_player.username = username.trim().to_string();
current_player.verification_key = verif_key;
current_player.unused = payload_buffer[129];
current_player.position_x = 0;
current_player.position_y = 128;
current_player.position_z = 0;
current_player.yaw = 0;
current_player.pitch = 0;
current_player.operator = false;
bomb_server_details(&mut stream, current_player);
bomb_server_details(&mut stream, &current_player);
for i in 0..immediate_join.len() {
if immediate_join[i] {
//println!("Immediately joining {}", i);
let _ = spawn_player(
&mut stream,
players[i].id,
&players[i].username,
players[i].position_x,
players[i].position_y,
players[i].position_z,
players[i].yaw,
players[i].pitch
);
}
}
}
},
0x08=>{
let mut payload_buffer = [0; 9]; // SByte + FShort (2B) + FShort + FShort +
@ -165,13 +197,16 @@ fn handle_client(mut stream: TcpStream, client_number: u8) {
let _ = client_disconnect(&mut stream, "Evil bit level hacking");
break;
}
{
let mut players = players_arc_clone.lock().unwrap();
let current_player = &mut players[client_number as usize];
current_player.position_x = ((payload_buffer[1] as i16) << (8 as i16)) + payload_buffer[2] as i16;
current_player.position_y = ((payload_buffer[3] as i16) << (8 as i16)) + payload_buffer[4] as i16;
current_player.position_z = ((payload_buffer[5] as i16) << (8 as i16)) + payload_buffer[6] as i16;
current_player.position_x = ((payload_buffer[1] as i16) << (8 as i16)) + payload_buffer[2] as i16;
current_player.position_y = ((payload_buffer[3] as i16) << (8 as i16)) + payload_buffer[4] as i16;
current_player.position_z = ((payload_buffer[5] as i16) << (8 as i16)) + payload_buffer[6] as i16;
current_player.yaw = payload_buffer[7];
current_player.pitch = payload_buffer[8];
current_player.yaw = payload_buffer[7];
current_player.pitch = payload_buffer[8];
}
},
0x0D=>{
let mut payload_buffer = [0; 65]; // Byte + String
@ -195,22 +230,56 @@ fn handle_client(mut stream: TcpStream, client_number: u8) {
let is_kill = ping(&mut stream); // Ping that MF
if is_kill.is_err() {
println!("Thread {} is kill!", client_number);
break;
}
for i in 0..254 {
let _ = orientation_update(&mut stream, i, (((i as u16 + master_rot as u16) % 255)) as u8, 0);
sleep(Duration::from_millis(50)); // 20 TPS TODO: Delta time
{
let players = players_arc_clone.lock().unwrap();
for i in 0..players.len() {
if players[i].id != 255 {
if player_statuses[i] == PlayerStatus::Disconnected {
let _ = spawn_player(
&mut stream,
players[i].id,
&players[i].username,
players[i].position_x,
players[i].position_y,
players[i].position_z,
players[i].yaw,
players[i].pitch
);
player_statuses[i] = PlayerStatus::Connected;
let _ = send_chat_message(&mut stream, players[i].id, format!("{} has joined the game!", &players[i].username));
}
} else {
if player_statuses[i] == PlayerStatus::Connected {
let _ = despawn_player(&mut stream, i.try_into().unwrap());
let _ = send_chat_message(&mut stream, i.try_into().unwrap(), format!("{} has left the game!", &players[i].username));
player_statuses[i] = PlayerStatus::Disconnected;
}
}
if player_statuses[i] == PlayerStatus::Connected {
let _ = set_position_and_orientation(
&mut stream,
players[i].id,
players[i].position_x,
players[i].position_y,
players[i].position_z,
players[i].yaw,
players[i].pitch
);
}
}
}
}
{
let mut players = players_arc_clone.lock().unwrap();
let current_player = &mut players[client_number as usize];
if master_rot != 255 {
master_rot += 1;
} else {
master_rot = 0;
}
sleep(Duration::from_millis(50));
current_player.id = SpecialPlayers::SelfPlayer as u8;
}
println!("Thread {} is kill!", client_number);
});
}
@ -296,15 +365,22 @@ fn spawn_player(stream: &mut TcpStream, player_id: u8, name: &String, pos_x: i16
stream.write(&[player_id])?;
stream_write_array(&to_mc_string(name), stream)?;
stream_write_short(pos_x << 5, stream)?;
stream_write_short(pos_y << 5, stream)?;
stream_write_short(pos_z << 5, stream)?;
stream_write_short(pos_x, stream)?;
stream_write_short(pos_y, stream)?;
stream_write_short(pos_z, stream)?;
stream.write(&[yaw])?;
stream.write(&[pitch])?;
Ok(())
}
fn despawn_player(stream: &mut TcpStream, player_id: u8) -> std::io::Result<()> {
stream.write(&[0x0c])?;
stream.write(&[player_id])?;
Ok(())
}
fn send_chat_message(stream: &mut TcpStream, source_id: u8, message: String) -> std::io::Result<()> {
stream.write(&[0x0D])?;
@ -314,13 +390,28 @@ fn send_chat_message(stream: &mut TcpStream, source_id: u8, message: String) ->
Ok(())
}
fn orientation_update(stream: &mut TcpStream, player_id: u8, yaw: u8, pitch: u8) -> std::io::Result<()> {
stream.write(&[0x0B])?;
//fn orientation_update(stream: &mut TcpStream, player_id: u8, yaw: u8, pitch: u8) -> std::io::Result<()> {
// stream.write(&[0x0B])?;
//
// stream.write(&[player_id])?;
// stream.write(&[yaw])?;
// stream.write(&[pitch])?;
//
// Ok(())
//}
fn set_position_and_orientation(stream: &mut TcpStream, player_id: u8, pos_x: i16, pos_y: i16, pos_z: i16, yaw: u8, pitch: u8) -> std::io::Result<()> {
stream.write(&[0x08])?;
stream.write(&[player_id])?;
stream_write_short(pos_x, stream)?;
stream_write_short(pos_y, stream)?;
stream_write_short(pos_z, stream)?;
stream.write(&[yaw])?;
stream.write(&[pitch])?;
Ok(())
}
@ -388,39 +479,62 @@ fn send_level_data(stream: &mut TcpStream) -> std::io::Result<()> {
}
fn bomb_server_details(stream: &mut TcpStream, current_player: &Player) {
println!("Server IDENT");
//println!("Server IDENT");
let _ = server_identification(stream, current_player.operator);
println!("Intialize level");
//println!("Intialize level");
let _ = init_level(stream);
println!("Send level data");
//println!("Send level data");
let _ = send_level_data(stream); // Approaching Nirvana - Maw of the beast
println!("Finalize level");
//println!("Finalize level");
let _ = finalize_level(stream, WORLD.size_x, WORLD.size_y, WORLD.size_z);
println!("Spawning player");
//println!("Spawning player");
let _ = spawn_player(stream, SpecialPlayers::SelfPlayer as u8, &current_player.username, 64, 2, 64, 0, 0);
}
println!("Ping 3 times (idfk why we do this)");
let _ = ping(stream);
let _ = ping(stream);
let _ = ping(stream);
fn _create_player_info_window(client_number: u8, players_arc_clone: Arc<Mutex<[Player; 255]>>) {
thread::spawn(move || {
let mut thread_alive = false;
loop {
{
let mut players = players_arc_clone.lock().unwrap();
let current_player = &mut players[client_number as usize];
for i in 0..254 {
let _ = spawn_player(stream, i, &format!("Test {}", i), (i % 15).into(), 2, (i / 17).into(), i, 0);
}
if current_player.id == 255 && thread_alive == true {
println!("[{}{}] {} has disconnected!", "THREAD: ".cyan(), client_number, current_player.username);
break;
} else {
thread_alive = true;
}
println!("[{}{}] id: {}", "THREAD: ".cyan(), client_number, current_player.id);
println!("[{}{}] pos_x: {}", "THREAD: ".cyan(), client_number, current_player.position_x >> 5);
println!("[{}{}] pos_y: {}", "THREAD: ".cyan(), client_number, current_player.position_y >> 5);
println!("[{}{}] pos_z: {}", "THREAD: ".cyan(), client_number, current_player.position_z >> 5);
}
sleep(Duration::from_millis(200));
}
});
}
fn main() -> std::io::Result<()> {
let listener = TcpListener::bind("127.0.01:25565")?;
let players: [Player; 255] = core::array::from_fn(|_| Player::default());
let players_arc = Arc::new(Mutex::new(players));
let addr = SocketAddr::from(([0, 0, 0, 0], 25565));
let listener = TcpListener::bind(addr)?;
let mut thread_number : u8 = 0;
for stream in listener.incoming() {
handle_client(stream?, thread_number);
let players_arc_clone = Arc::clone(&players_arc);
//let _players_arc_clone_debug = Arc::clone(&players_arc);
handle_client(stream?, thread_number, players_arc_clone);
//_create_player_info_window(thread_number, _players_arc_clone_debug);
if thread_number < 255 {
thread_number += 1;
} else {