Mega refactor
This commit is contained in:
parent
d12157708e
commit
d3e6467c6c
22
src/error.rs
Normal file
22
src/error.rs
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@ -0,0 +1,22 @@
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use std::fmt;
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#[derive(Debug)]
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pub enum AppError {
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IoError(std::io::Error),
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InvalidWorldFile,
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}
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impl fmt::Display for AppError {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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AppError::IoError(err) => write!(f, "IO Error: {}", err),
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AppError::InvalidWorldFile => write!(f, "Invalid world file"),
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}
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}
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}
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impl From<std::io::Error> for AppError {
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fn from(err: std::io::Error) -> Self {
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AppError::IoError(err)
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}
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}
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738
src/main.rs
738
src/main.rs
@ -1,731 +1,45 @@
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use flate2::write::GzEncoder;
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use flate2::Compression;
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use log::{error, info, warn};
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use log::{error, info};
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use simple_logger::SimpleLogger;
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use std::fs::{self, File};
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use std::io::prelude::*;
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use std::net::{SocketAddr, TcpListener, TcpStream};
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use std::net::{SocketAddr, TcpListener};
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use std::sync::{Arc, Mutex};
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use std::thread;
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use std::thread::sleep;
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use std::time::Duration;
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impl Default for Player {
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fn default() -> Self {
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Player {
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id: SpecialPlayers::SelfPlayer as u8,
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username: "".to_string(),
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verification_key: [0; 64],
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unused: 0x00,
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position_x: 0,
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position_y: 0,
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position_z: 0,
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yaw: 0,
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pitch: 0,
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operator: false,
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outgoing_data: Vec::new(),
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}
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}
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}
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mod error;
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mod network;
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mod player;
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mod utils;
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mod world;
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struct Player {
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// Struct `Player` is never constructed `#[warn(fuck_you)]` on by default
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pub id: u8,
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pub username: String,
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pub verification_key: [u8; 64],
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pub unused: u8,
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pub position_x: i16,
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pub position_y: i16,
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pub position_z: i16,
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pub yaw: u8,
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pub pitch: u8,
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pub operator: bool,
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pub outgoing_data: Vec<u8>,
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}
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use error::AppError;
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use network::handle_client;
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use player::{Player, SpecialPlayers};
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use world::World;
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enum SpecialPlayers {
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SelfPlayer = 0xFF,
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}
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#[derive(Copy, Clone, PartialEq)]
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enum PlayerStatus {
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Disconnected,
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ConnectedSelf,
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Connected,
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}
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struct World {
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pub size_x: i16,
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pub size_y: i16,
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pub size_z: i16,
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pub data: Vec<u8>,
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}
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fn build_world(size_x: i16, size_y: i16, size_z: i16) -> Vec<u8> {
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let mut world_dat: Vec<u8> = Vec::new();
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for y in 0..size_y {
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for _z in 0..size_z {
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for _x in 0..size_x {
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if y < 15 {
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world_dat.push(3); // Dirt
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} else if y == 15 {
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world_dat.push(2); // Grass
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} else {
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world_dat.push(0x00); // Air
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}
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}
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}
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}
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return world_dat;
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}
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const SIZE_X: i16 = 64;
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const SIZE_Y: i16 = 32;
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const SIZE_Z: i16 = 64;
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fn handle_client(
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mut stream: TcpStream,
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client_number: u8,
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players_arc_clone: Arc<Mutex<[Player; 255]>>,
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world_arc_clone: Arc<Mutex<World>>,
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) {
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thread::spawn(move || {
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info!("Thread initialized with player ID: {}", client_number);
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let mut player_statuses = [PlayerStatus::Disconnected; 255];
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let mut immediate_join = [false; 255];
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{
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let mut players = players_arc_clone.lock().unwrap();
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for i in 0..players.len() {
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let current_player = &mut players[i];
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match current_player.id {
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255 => {
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continue;
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}
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_ => {
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player_statuses[i] = PlayerStatus::Connected;
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immediate_join[i] = true;
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}
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}
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}
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}
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player_statuses[client_number as usize] = PlayerStatus::ConnectedSelf;
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loop {
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let mut buffer = [0; 1];
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if stream.read(&mut buffer).unwrap() == 0 {
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break;
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}
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match buffer[0] {
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0x00 => {
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let mut payload_buffer = [0; 130]; // Byte + String + String + Byte
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let _ = stream.read(&mut payload_buffer);
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if payload_buffer[0] != 7 {
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// Shit pant
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let _ = &mut stream.write(&client_disconnect(
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"Something went wrong (Type 0x00 expected ver 7, something else was received, contact server admin)",
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));
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warn!("Something went wrong, packet 0x00 received but second byte was not 0x07: received {:#04X} instead.", payload_buffer[0]);
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break;
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}
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let mut username = String::new();
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for i in 0..64 {
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username.push(payload_buffer[i + 1] as char);
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}
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let mut verif_key = [0; 64];
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for i in 0..64 {
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verif_key[i] = payload_buffer[i + 65];
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}
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let mut verif_key_formatted = String::new();
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use std::fmt::Write;
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for &byte in &verif_key {
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write!(&mut verif_key_formatted, "{:X}", byte).expect("Piss");
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}
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{
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let mut players = players_arc_clone.lock().unwrap();
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let current_player = &mut players[client_number as usize];
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current_player.id = client_number;
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current_player.username = username.trim().to_string();
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current_player.verification_key = verif_key;
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current_player.unused = payload_buffer[129];
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current_player.position_x = 0;
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current_player.position_y = 128;
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current_player.position_z = 0;
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current_player.yaw = 0;
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current_player.pitch = 0;
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current_player.operator = true;
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bomb_server_details(&mut stream, ¤t_player, &world_arc_clone);
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for i in 0..immediate_join.len() {
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if immediate_join[i] {
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//println!("Immediately joining {}", i);
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let _ = &mut stream.write(&spawn_player(
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players[i].id,
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&players[i].username,
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players[i].position_x,
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players[i].position_y,
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players[i].position_z,
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players[i].yaw,
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players[i].pitch,
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));
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}
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}
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}
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}
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0x05 => {
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let mut payload_buffer = [0; 8]; // Short (2) + Short (2) + Short (2) + Byte (1) + Byte (1)
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let _ = stream.read(&mut payload_buffer);
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let position_x =
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((payload_buffer[0] as i16) << (8 as i16)) + payload_buffer[1] as i16;
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let position_y =
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((payload_buffer[2] as i16) << (8 as i16)) + payload_buffer[3] as i16;
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let position_z =
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((payload_buffer[4] as i16) << (8 as i16)) + payload_buffer[5] as i16;
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let mode = payload_buffer[6];
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let mut block_type = payload_buffer[7];
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{
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let mut world_dat = world_arc_clone.lock().unwrap();
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// Sanity check (Stop losers from losing)
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if position_x > world_dat.size_x
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|| position_y > world_dat.size_y
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|| position_z > world_dat.size_z
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{
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// Fuck you!
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let _ = &mut stream.write(&client_disconnect(
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"Block position was not within world bounds, naughty boy",
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));
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break;
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}
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if mode == 0x00 {
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block_type = 0x00; // Air
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}
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let world_offset: u32 = position_x as u32
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+ (position_z as u32 * world_dat.size_x as u32)
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+ (position_y as u32
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* world_dat.size_x as u32
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* world_dat.size_z as u32);
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world_dat.data[world_offset as usize] = block_type;
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}
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let mut update_block_bytes: Vec<u8> = Vec::new();
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update_block_bytes.push(0x06);
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update_block_bytes.extend_from_slice(&stream_write_short(position_x));
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update_block_bytes.extend_from_slice(&stream_write_short(position_y));
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update_block_bytes.extend_from_slice(&stream_write_short(position_z));
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update_block_bytes.push(block_type);
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let mut players = players_arc_clone.lock().unwrap();
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for i in 0..players.len() {
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if players[i].id != 255 && players[i].id != client_number {
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players[i]
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.outgoing_data
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.extend_from_slice(&update_block_bytes);
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}
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}
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}
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0x08 => {
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let mut payload_buffer = [0; 9]; // SByte + FShort (2B) + FShort + FShort +
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// Byte + Byte
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let _ = stream.read(&mut payload_buffer);
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if payload_buffer[0] != SpecialPlayers::SelfPlayer as u8 {
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let _ = &mut stream.write(&client_disconnect("Evil bit level hacking"));
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break;
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}
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{
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let mut players = players_arc_clone.lock().unwrap();
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let current_player = &mut players[client_number as usize];
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current_player.position_x =
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((payload_buffer[1] as i16) << (8 as i16)) + payload_buffer[2] as i16;
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current_player.position_y =
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((payload_buffer[3] as i16) << (8 as i16)) + payload_buffer[4] as i16;
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current_player.position_z =
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((payload_buffer[5] as i16) << (8 as i16)) + payload_buffer[6] as i16;
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current_player.yaw = payload_buffer[7];
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current_player.pitch = payload_buffer[8];
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}
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}
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0x0D => {
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let mut payload_buffer = [0; 65]; // Byte + String
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let _ = stream.read(&mut payload_buffer);
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if payload_buffer[0] != SpecialPlayers::SelfPlayer as u8 {
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let _ = &mut stream.write(&client_disconnect("Evil bit level hacking"));
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break;
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}
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let mut message = [' '; 64];
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for i in 0..64 {
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message[i] = payload_buffer[i + 1] as char;
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}
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let message_string = String::from_iter(message);
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if message[0] == '/' {
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// Uh oh, command time
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info!("{}", message_string);
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let remaning_command = String::from_iter(&message[1..message.len()]);
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let vectorized_command = remaning_command.split(" ").collect::<Vec<&str>>();
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match vectorized_command[0] {
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"kick" => {
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let mut players = players_arc_clone.lock().unwrap();
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for i in 0..players.len() {
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if players[i].id != 255 {
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if players[i].username == vectorized_command[1] {
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let _ = &mut players[i]
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.outgoing_data
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.extend_from_slice(&client_disconnect("KICKED!"));
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players[i].id = 255;
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break;
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}
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}
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}
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}
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"tp" => {
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let players = players_arc_clone.lock().unwrap();
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for i in 0..players.len() {
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if players[i].id != 255 {
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if players[i].username == vectorized_command[1] {
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let _ =
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&mut stream.write(&set_position_and_orientation(
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SpecialPlayers::SelfPlayer as u8,
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players[i].position_x,
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players[i].position_y,
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players[i].position_z,
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players[i].yaw,
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players[i].pitch,
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));
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break;
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}
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}
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}
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}
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_ => {
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let _ = &mut stream.write(&send_chat_message(
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SpecialPlayers::SelfPlayer as u8,
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"".to_string(),
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"&cUnkown command!".to_string(),
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));
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}
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}
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} else {
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let mut players = players_arc_clone.lock().unwrap();
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let sender: u8 = players[client_number as usize].id;
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let sender_name: String = players[client_number as usize].username.clone();
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for i in 0..players.len() {
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if players[i].id != 255 && players[i].id != client_number {
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players[i]
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.outgoing_data
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.extend_from_slice(&send_chat_message(
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sender,
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sender_name.clone(),
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message_string.clone(),
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));
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}
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}
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let _ = &mut stream.write(&send_chat_message(
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SpecialPlayers::SelfPlayer as u8,
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sender_name.clone(),
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message_string.clone(),
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));
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info!("[{}]: {}", sender_name, message_string);
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}
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}
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_ => warn!("Packet {} not implemented!", buffer[0]),
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}
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let is_kill = &mut stream.write(&ping()); // Ping that MF
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if is_kill.is_err() {
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break;
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}
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sleep(Duration::from_millis(1000 / 1000)); // 1000 TPS TODO: Delta time
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{
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let mut players = players_arc_clone.lock().unwrap();
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if players[client_number as usize].outgoing_data.len() > 0 {
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let _ = stream.write(&players[client_number as usize].outgoing_data);
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players[client_number as usize].outgoing_data.clear();
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}
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for i in 0..players.len() {
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if players[i].id != 255 {
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if player_statuses[i] == PlayerStatus::Disconnected {
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let _ = stream.write(&spawn_player(
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players[i].id,
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&players[i].username,
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players[i].position_x,
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players[i].position_y,
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players[i].position_z,
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players[i].yaw,
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players[i].pitch,
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));
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player_statuses[i] = PlayerStatus::Connected;
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let _ = stream.write(&send_chat_message(
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players[i].id,
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"".to_string(),
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format!("{} has joined the game!", &players[i].username),
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));
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}
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} else {
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if player_statuses[i] == PlayerStatus::Connected {
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let _ = stream.write(&despawn_player(i.try_into().unwrap()));
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let _ = stream.write(&send_chat_message(
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i.try_into().unwrap(),
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"".to_string(),
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format!("{} has left the game!", &players[i].username),
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));
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player_statuses[i] = PlayerStatus::Disconnected;
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}
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}
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if player_statuses[i] == PlayerStatus::Connected {
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let _ = stream.write(&set_position_and_orientation(
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players[i].id,
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players[i].position_x,
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players[i].position_y,
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players[i].position_z,
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players[i].yaw,
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players[i].pitch,
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));
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}
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}
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}
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}
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{
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let mut players = players_arc_clone.lock().unwrap();
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let current_player = &mut players[client_number as usize];
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current_player.id = SpecialPlayers::SelfPlayer as u8;
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}
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info!(
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"Client {} disconnected, thread shutting down!",
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client_number
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);
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});
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}
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fn to_mc_string(text: &str) -> [u8; 64] {
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let text_vec: Vec<char> = text.chars().take(64).collect();
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let mut balls = [0; 64];
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for i in 0..64 {
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balls[i] = 0x20;
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}
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for i in 0..text_vec.len() {
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balls[i] = text_vec[i] as u8;
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}
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return balls;
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}
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fn stream_write_short(data: i16) -> Vec<u8> {
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return [(data >> 0x08) as u8, (data & 0x00FF) as u8].to_vec();
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}
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fn client_disconnect(text: &str) -> Vec<u8> {
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let mut ret_val: Vec<u8> = vec![];
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ret_val.push(0x0E);
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ret_val.append(&mut to_mc_string(text).to_vec());
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return ret_val;
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}
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fn server_identification(is_op: bool) -> Vec<u8> {
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let mut ret_val: Vec<u8> = vec![];
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ret_val.push(0x00);
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||||
ret_val.push(0x07);
|
||||
|
||||
let server_name = "Erm... what the sigma?";
|
||||
ret_val.append(&mut to_mc_string(server_name).to_vec());
|
||||
|
||||
let server_motd = "Pragmatism not idealism";
|
||||
ret_val.append(&mut to_mc_string(server_motd).to_vec());
|
||||
|
||||
if is_op {
|
||||
ret_val.push(0x64);
|
||||
} else {
|
||||
ret_val.push(0x00);
|
||||
}
|
||||
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
fn ping() -> Vec<u8> {
|
||||
return vec![0x01];
|
||||
}
|
||||
|
||||
fn init_level() -> Vec<u8> {
|
||||
return vec![0x02];
|
||||
}
|
||||
|
||||
fn finalize_level(world_arc_clone: &Arc<Mutex<World>>) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x04);
|
||||
|
||||
let world_dat = world_arc_clone.lock().unwrap();
|
||||
|
||||
ret_val.append(&mut stream_write_short(world_dat.size_x).to_vec());
|
||||
ret_val.append(&mut stream_write_short(world_dat.size_y).to_vec());
|
||||
ret_val.append(&mut stream_write_short(world_dat.size_z).to_vec());
|
||||
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
fn spawn_player(
|
||||
player_id: u8,
|
||||
name: &String,
|
||||
pos_x: i16,
|
||||
pos_y: i16,
|
||||
pos_z: i16,
|
||||
yaw: u8,
|
||||
pitch: u8,
|
||||
) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x07);
|
||||
|
||||
ret_val.push(player_id);
|
||||
ret_val.append(&mut to_mc_string(name).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_x << 5).to_vec()); // FShort
|
||||
ret_val.append(&mut stream_write_short(pos_y << 5).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_z << 5).to_vec());
|
||||
ret_val.push(yaw);
|
||||
ret_val.push(pitch);
|
||||
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
fn despawn_player(player_id: u8) -> Vec<u8> {
|
||||
return [0x0C, player_id].to_vec();
|
||||
}
|
||||
|
||||
fn send_chat_message(source_id: u8, mut source_username: String, mut message: String) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x0D);
|
||||
|
||||
if source_username.len() != 0 {
|
||||
source_username.push_str(": ");
|
||||
}
|
||||
message.insert_str(0, &source_username);
|
||||
|
||||
ret_val.push(source_id);
|
||||
ret_val.append(&mut to_mc_string(&message).to_vec());
|
||||
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
fn set_position_and_orientation(
|
||||
player_id: u8,
|
||||
pos_x: i16,
|
||||
pos_y: i16,
|
||||
pos_z: i16,
|
||||
yaw: u8,
|
||||
pitch: u8,
|
||||
) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x08);
|
||||
|
||||
ret_val.push(player_id);
|
||||
ret_val.append(&mut stream_write_short(pos_x).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_y).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_z).to_vec());
|
||||
|
||||
ret_val.push(yaw);
|
||||
ret_val.push(pitch);
|
||||
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
fn send_level_data(world_arc_clone: &Arc<Mutex<World>>) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
let mut world_dat = world_arc_clone.lock().unwrap().data.clone();
|
||||
|
||||
// Big endian fold lmao
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF) >> 0) as u8);
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF00) >> 8) as u8);
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF0000) >> 16) as u8);
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF000000) >> 24) as u8);
|
||||
|
||||
// TODO: Stream GZIP straight onto the network
|
||||
|
||||
let mut world_dat_compressor = GzEncoder::new(Vec::new(), Compression::fast());
|
||||
for i in 0..world_dat.len() {
|
||||
let _ = world_dat_compressor.write(&[world_dat[i]]);
|
||||
}
|
||||
let world_dat_gzipped = world_dat_compressor.finish().unwrap();
|
||||
|
||||
let number_of_chunks = ((world_dat_gzipped.len() as f32) / 1024.0_f32).ceil() as usize;
|
||||
let mut current_chunk = 0;
|
||||
|
||||
if number_of_chunks != 1 {
|
||||
while current_chunk + 1 != number_of_chunks {
|
||||
ret_val.push(0x03);
|
||||
|
||||
ret_val.append(&mut stream_write_short(0x400));
|
||||
|
||||
let mut chunk_data_buffer = [0u8; 1024];
|
||||
for i in 0..1024 {
|
||||
chunk_data_buffer[i] = world_dat_gzipped[current_chunk * 1024 + i];
|
||||
}
|
||||
ret_val.append(&mut chunk_data_buffer.to_vec());
|
||||
|
||||
let mut percentage = current_chunk / number_of_chunks * 100;
|
||||
|
||||
if percentage > 100 {
|
||||
percentage = 100;
|
||||
}
|
||||
|
||||
ret_val.push(percentage.try_into().unwrap());
|
||||
|
||||
current_chunk += 1;
|
||||
}
|
||||
}
|
||||
|
||||
let remaining_chunk_size = world_dat_gzipped.len() - (current_chunk * 1024);
|
||||
|
||||
if remaining_chunk_size > 0 {
|
||||
ret_val.push(0x03);
|
||||
|
||||
ret_val.append(&mut stream_write_short(
|
||||
remaining_chunk_size.try_into().unwrap(),
|
||||
));
|
||||
|
||||
let mut remaining_data_buffer = [0u8; 1024];
|
||||
for i in 0..remaining_chunk_size {
|
||||
remaining_data_buffer[i] = world_dat_gzipped[current_chunk * 1024 + i];
|
||||
}
|
||||
|
||||
ret_val.append(&mut remaining_data_buffer.to_vec());
|
||||
ret_val.push(100);
|
||||
}
|
||||
|
||||
info!(
|
||||
"World transmission size: {}KiB",
|
||||
ret_val.len() as f32 / 1024.0
|
||||
);
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
fn save_world(world_arc_clone: Arc<Mutex<World>>) -> std::io::Result<()> {
|
||||
let mut to_write: Vec<u8> = Vec::new();
|
||||
{
|
||||
let mut world_dat = world_arc_clone.lock().unwrap();
|
||||
to_write.push((world_dat.size_x >> 8) as u8);
|
||||
to_write.push((world_dat.size_x & 0xFF) as u8);
|
||||
to_write.push((world_dat.size_y >> 8) as u8);
|
||||
to_write.push((world_dat.size_y & 0xFF) as u8);
|
||||
to_write.push((world_dat.size_z >> 8) as u8);
|
||||
to_write.push((world_dat.size_z & 0xFF) as u8);
|
||||
to_write.append(&mut world_dat.data);
|
||||
}
|
||||
|
||||
let mut file = File::create("world.wrld")?;
|
||||
return file.write_all(&to_write);
|
||||
}
|
||||
|
||||
fn load_world() -> World {
|
||||
if fs::metadata("world.wrld").is_ok() {
|
||||
let mut world: World = World {
|
||||
size_x: 0,
|
||||
size_y: 0,
|
||||
size_z: 0,
|
||||
data: Vec::new(),
|
||||
};
|
||||
let world_data_raw = fs::read("world.wrld").unwrap();
|
||||
if world_data_raw.len() < 6 {
|
||||
error!("INVALID WORLD!");
|
||||
std::process::exit(1);
|
||||
}
|
||||
world.size_x = ((world_data_raw[0] as i16) << 8) + (world_data_raw[1] as i16);
|
||||
world.size_y = ((world_data_raw[2] as i16) << 8) + (world_data_raw[3] as i16);
|
||||
world.size_z = ((world_data_raw[4] as i16) << 8) + (world_data_raw[5] as i16);
|
||||
|
||||
if world_data_raw.len()
|
||||
!= (world.size_x as i32 * world.size_y as i32 * world.size_z as i32 + 6 as i32) as usize
|
||||
{
|
||||
error!(
|
||||
"Expected more bytes in world contents: {} (expected) != {} (actual)",
|
||||
world.size_x * world.size_y * world.size_z + 6,
|
||||
world_data_raw.len()
|
||||
);
|
||||
std::process::exit(1);
|
||||
}
|
||||
|
||||
world.data = world_data_raw[6..world_data_raw.len()].to_vec();
|
||||
|
||||
return world;
|
||||
} else {
|
||||
return World {
|
||||
size_x: SIZE_X,
|
||||
size_y: SIZE_Y,
|
||||
size_z: SIZE_Z,
|
||||
data: build_world(SIZE_X, SIZE_Y, SIZE_Z),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn bomb_server_details(
|
||||
stream: &mut TcpStream,
|
||||
current_player: &Player,
|
||||
world_arc_clone: &Arc<Mutex<World>>,
|
||||
) {
|
||||
let mut compound_data: Vec<u8> = vec![];
|
||||
compound_data.append(&mut server_identification(current_player.operator));
|
||||
|
||||
compound_data.append(&mut init_level());
|
||||
|
||||
// info!("Send level data");
|
||||
compound_data.append(&mut send_level_data(&world_arc_clone)); // Approaching Nirvana - Maw of the beast
|
||||
|
||||
compound_data.append(&mut finalize_level(&world_arc_clone));
|
||||
|
||||
info!("Spawning player: {}", ¤t_player.username);
|
||||
compound_data.append(&mut spawn_player(
|
||||
SpecialPlayers::SelfPlayer as u8,
|
||||
¤t_player.username,
|
||||
32,
|
||||
17,
|
||||
32,
|
||||
0,
|
||||
0,
|
||||
));
|
||||
|
||||
let _ = stream.write(&compound_data);
|
||||
}
|
||||
|
||||
fn main() -> std::io::Result<()> {
|
||||
fn main() {
|
||||
SimpleLogger::new().with_threads(true).init().unwrap();
|
||||
|
||||
if let Err(err) = run() {
|
||||
error!("FATAL: {}", err);
|
||||
std::process::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
fn run() -> Result<(), AppError> {
|
||||
let players: [Player; 255] = core::array::from_fn(|_| Player::default());
|
||||
let players_arc = Arc::new(Mutex::new(players));
|
||||
|
||||
let world_instance: World = load_world();
|
||||
let world_instance: World = World::load()?;
|
||||
let world_arc = Arc::new(Mutex::new(world_instance));
|
||||
|
||||
let addr = SocketAddr::from(([0, 0, 0, 0], 25565));
|
||||
|
||||
let listener = TcpListener::bind(addr)?;
|
||||
|
||||
let mut thread_number: u8 = 0;
|
||||
|
||||
let world_arc_clone_main_thread = Arc::clone(&world_arc);
|
||||
ctrlc::set_handler(move || {
|
||||
let _ = save_world(world_arc_clone_main_thread.clone()); // Fortnite save the world
|
||||
println!("");
|
||||
info!("SAVING");
|
||||
let _ = World::save(world_arc_clone_main_thread.clone()); // Fortnite save the world
|
||||
std::process::exit(0);
|
||||
})
|
||||
.expect("Error handling control C, save on exit will not work");
|
||||
@ -734,11 +48,7 @@ fn main() -> std::io::Result<()> {
|
||||
let players_arc_clone = Arc::clone(&players_arc);
|
||||
let world_arc_clone = Arc::clone(&world_arc);
|
||||
handle_client(stream?, thread_number, players_arc_clone, world_arc_clone);
|
||||
if thread_number < 255 {
|
||||
thread_number += 1;
|
||||
} else {
|
||||
thread_number = 0;
|
||||
}
|
||||
thread_number = thread_number.wrapping_add(1);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
347
src/network.rs
Normal file
347
src/network.rs
Normal file
@ -0,0 +1,347 @@
|
||||
use std::net::TcpStream;
|
||||
use std::io::prelude::*;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use log::{info, warn};
|
||||
use std::thread;
|
||||
use std::thread::sleep;
|
||||
use std::time::Duration;
|
||||
|
||||
use crate::player::{Player, SpecialPlayers, PlayerStatus};
|
||||
use crate::world::World;
|
||||
use crate::utils::*;
|
||||
|
||||
pub fn handle_client(
|
||||
mut stream: TcpStream,
|
||||
client_number: u8,
|
||||
players_arc_clone: Arc<Mutex<[Player; 255]>>,
|
||||
world_arc_clone: Arc<Mutex<World>>,
|
||||
) {
|
||||
thread::spawn(move || {
|
||||
info!("Thread initialized with player ID: {}", client_number);
|
||||
|
||||
let mut player_statuses = [PlayerStatus::Disconnected; 255];
|
||||
let mut immediate_join = [false; 255];
|
||||
{
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
for i in 0..players.len() {
|
||||
let current_player = &mut players[i];
|
||||
match current_player.id {
|
||||
255 => {
|
||||
continue;
|
||||
}
|
||||
_ => {
|
||||
player_statuses[i] = PlayerStatus::Connected;
|
||||
immediate_join[i] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
player_statuses[client_number as usize] = PlayerStatus::ConnectedSelf;
|
||||
|
||||
loop {
|
||||
let mut buffer = [0; 1];
|
||||
if stream.read(&mut buffer).unwrap() == 0 {
|
||||
break;
|
||||
}
|
||||
|
||||
match buffer[0] {
|
||||
0x00 => {
|
||||
let mut payload_buffer = [0; 130]; // Byte + String + String + Byte
|
||||
let _ = stream.read(&mut payload_buffer);
|
||||
|
||||
if payload_buffer[0] != 7 {
|
||||
// Shit pant
|
||||
let _ = &mut stream.write(&client_disconnect(
|
||||
"Something went wrong (Type 0x00 expected ver 7, something else was received, contact server admin)",
|
||||
));
|
||||
warn!("Something went wrong, packet 0x00 received but second byte was not 0x07: received {:#04X} instead.", payload_buffer[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
let mut username = String::new();
|
||||
|
||||
for i in 0..64 {
|
||||
username.push(payload_buffer[i + 1] as char);
|
||||
}
|
||||
|
||||
let mut verif_key = [0; 64];
|
||||
|
||||
for i in 0..64 {
|
||||
verif_key[i] = payload_buffer[i + 65];
|
||||
}
|
||||
|
||||
let mut verif_key_formatted = String::new();
|
||||
use std::fmt::Write;
|
||||
for &byte in &verif_key {
|
||||
write!(&mut verif_key_formatted, "{:X}", byte).expect("Piss");
|
||||
}
|
||||
{
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
let current_player = &mut players[client_number as usize];
|
||||
|
||||
current_player.id = client_number;
|
||||
current_player.username = username.trim().to_string();
|
||||
current_player.verification_key = verif_key;
|
||||
current_player.unused = payload_buffer[129];
|
||||
current_player.position_x = 0;
|
||||
current_player.position_y = 128;
|
||||
current_player.position_z = 0;
|
||||
current_player.yaw = 0;
|
||||
current_player.pitch = 0;
|
||||
current_player.operator = true;
|
||||
|
||||
bomb_server_details(&mut stream, ¤t_player, &world_arc_clone);
|
||||
|
||||
for i in 0..immediate_join.len() {
|
||||
if immediate_join[i] {
|
||||
//println!("Immediately joining {}", i);
|
||||
let _ = &mut stream.write(&spawn_player(
|
||||
players[i].id,
|
||||
&players[i].username,
|
||||
players[i].position_x,
|
||||
players[i].position_y,
|
||||
players[i].position_z,
|
||||
players[i].yaw,
|
||||
players[i].pitch,
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
0x05 => {
|
||||
let mut payload_buffer = [0; 8]; // Short (2) + Short (2) + Short (2) + Byte (1) + Byte (1)
|
||||
let _ = stream.read(&mut payload_buffer);
|
||||
|
||||
let position_x =
|
||||
((payload_buffer[0] as i16) << (8 as i16)) + payload_buffer[1] as i16;
|
||||
let position_y =
|
||||
((payload_buffer[2] as i16) << (8 as i16)) + payload_buffer[3] as i16;
|
||||
let position_z =
|
||||
((payload_buffer[4] as i16) << (8 as i16)) + payload_buffer[5] as i16;
|
||||
|
||||
let mode = payload_buffer[6];
|
||||
let mut block_type = payload_buffer[7];
|
||||
{
|
||||
let mut world_dat = world_arc_clone.lock().unwrap();
|
||||
|
||||
// Sanity check (Stop losers from losing)
|
||||
if position_x > world_dat.size_x
|
||||
|| position_y > world_dat.size_y
|
||||
|| position_z > world_dat.size_z
|
||||
{
|
||||
// Fuck you!
|
||||
let _ = &mut stream.write(&client_disconnect(
|
||||
"Block position was not within world bounds, naughty boy",
|
||||
));
|
||||
break;
|
||||
}
|
||||
|
||||
if mode == 0x00 {
|
||||
block_type = 0x00; // Air
|
||||
}
|
||||
|
||||
let world_offset: u32 = position_x as u32
|
||||
+ (position_z as u32 * world_dat.size_x as u32)
|
||||
+ (position_y as u32
|
||||
* world_dat.size_x as u32
|
||||
* world_dat.size_z as u32);
|
||||
world_dat.data[world_offset as usize] = block_type;
|
||||
}
|
||||
|
||||
let mut update_block_bytes: Vec<u8> = Vec::new();
|
||||
update_block_bytes.push(0x06);
|
||||
update_block_bytes.extend_from_slice(&stream_write_short(position_x));
|
||||
update_block_bytes.extend_from_slice(&stream_write_short(position_y));
|
||||
update_block_bytes.extend_from_slice(&stream_write_short(position_z));
|
||||
update_block_bytes.push(block_type);
|
||||
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
for i in 0..players.len() {
|
||||
if players[i].id != 255 && players[i].id != client_number {
|
||||
players[i]
|
||||
.outgoing_data
|
||||
.extend_from_slice(&update_block_bytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
0x08 => {
|
||||
let mut payload_buffer = [0; 9]; // SByte + FShort (2B) + FShort + FShort +
|
||||
// Byte + Byte
|
||||
let _ = stream.read(&mut payload_buffer);
|
||||
|
||||
if payload_buffer[0] != SpecialPlayers::SelfPlayer as u8 {
|
||||
let _ = &mut stream.write(&client_disconnect("Evil bit level hacking"));
|
||||
break;
|
||||
}
|
||||
{
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
let current_player = &mut players[client_number as usize];
|
||||
current_player.position_x =
|
||||
((payload_buffer[1] as i16) << (8 as i16)) + payload_buffer[2] as i16;
|
||||
current_player.position_y =
|
||||
((payload_buffer[3] as i16) << (8 as i16)) + payload_buffer[4] as i16;
|
||||
current_player.position_z =
|
||||
((payload_buffer[5] as i16) << (8 as i16)) + payload_buffer[6] as i16;
|
||||
|
||||
current_player.yaw = payload_buffer[7];
|
||||
current_player.pitch = payload_buffer[8];
|
||||
}
|
||||
}
|
||||
0x0D => {
|
||||
let mut payload_buffer = [0; 65]; // Byte + String
|
||||
let _ = stream.read(&mut payload_buffer);
|
||||
|
||||
if payload_buffer[0] != SpecialPlayers::SelfPlayer as u8 {
|
||||
let _ = &mut stream.write(&client_disconnect("Evil bit level hacking"));
|
||||
break;
|
||||
}
|
||||
|
||||
let mut message = [' '; 64];
|
||||
for i in 0..64 {
|
||||
message[i] = payload_buffer[i + 1] as char;
|
||||
}
|
||||
|
||||
let message_string = String::from_iter(message);
|
||||
|
||||
if message[0] == '/' {
|
||||
// Uh oh, command time
|
||||
info!("{}", message_string);
|
||||
let remaning_command = String::from_iter(&message[1..message.len()]);
|
||||
let vectorized_command = remaning_command.split(" ").collect::<Vec<&str>>();
|
||||
match vectorized_command[0] {
|
||||
"kick" => {
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
for i in 0..players.len() {
|
||||
if players[i].id != 255 {
|
||||
if players[i].username == vectorized_command[1] {
|
||||
let _ = &mut players[i]
|
||||
.outgoing_data
|
||||
.extend_from_slice(&client_disconnect("KICKED!"));
|
||||
players[i].id = 255;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
"tp" => {
|
||||
let players = players_arc_clone.lock().unwrap();
|
||||
for i in 0..players.len() {
|
||||
if players[i].id != 255 {
|
||||
if players[i].username == vectorized_command[1] {
|
||||
let _ =
|
||||
&mut stream.write(&set_position_and_orientation(
|
||||
SpecialPlayers::SelfPlayer as u8,
|
||||
players[i].position_x,
|
||||
players[i].position_y,
|
||||
players[i].position_z,
|
||||
players[i].yaw,
|
||||
players[i].pitch,
|
||||
));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {
|
||||
let _ = &mut stream.write(&send_chat_message(
|
||||
SpecialPlayers::SelfPlayer as u8,
|
||||
"".to_string(),
|
||||
"&cUnkown command!".to_string(),
|
||||
));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
let sender: u8 = players[client_number as usize].id;
|
||||
let sender_name: String = players[client_number as usize].username.clone();
|
||||
for i in 0..players.len() {
|
||||
if players[i].id != 255 && players[i].id != client_number {
|
||||
players[i]
|
||||
.outgoing_data
|
||||
.extend_from_slice(&send_chat_message(
|
||||
sender,
|
||||
sender_name.clone(),
|
||||
message_string.clone(),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
let _ = &mut stream.write(&send_chat_message(
|
||||
SpecialPlayers::SelfPlayer as u8,
|
||||
sender_name.clone(),
|
||||
message_string.clone(),
|
||||
));
|
||||
info!("[{}]: {}", sender_name, message_string);
|
||||
}
|
||||
}
|
||||
_ => warn!("Packet {} not implemented!", buffer[0]),
|
||||
}
|
||||
let is_kill = &mut stream.write(&ping()); // Ping that MF
|
||||
|
||||
if is_kill.is_err() {
|
||||
break;
|
||||
}
|
||||
|
||||
sleep(Duration::from_millis(1000 / 1000)); // 1000 TPS TODO: Delta time
|
||||
{
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
if players[client_number as usize].outgoing_data.len() > 0 {
|
||||
let _ = stream.write(&players[client_number as usize].outgoing_data);
|
||||
players[client_number as usize].outgoing_data.clear();
|
||||
}
|
||||
for i in 0..players.len() {
|
||||
if players[i].id != 255 {
|
||||
if player_statuses[i] == PlayerStatus::Disconnected {
|
||||
let _ = stream.write(&spawn_player(
|
||||
players[i].id,
|
||||
&players[i].username,
|
||||
players[i].position_x,
|
||||
players[i].position_y,
|
||||
players[i].position_z,
|
||||
players[i].yaw,
|
||||
players[i].pitch,
|
||||
));
|
||||
player_statuses[i] = PlayerStatus::Connected;
|
||||
let _ = stream.write(&send_chat_message(
|
||||
players[i].id,
|
||||
"".to_string(),
|
||||
format!("{} has joined the game!", &players[i].username),
|
||||
));
|
||||
}
|
||||
} else {
|
||||
if player_statuses[i] == PlayerStatus::Connected {
|
||||
let _ = stream.write(&despawn_player(i.try_into().unwrap()));
|
||||
let _ = stream.write(&send_chat_message(
|
||||
i.try_into().unwrap(),
|
||||
"".to_string(),
|
||||
format!("{} has left the game!", &players[i].username),
|
||||
));
|
||||
player_statuses[i] = PlayerStatus::Disconnected;
|
||||
}
|
||||
}
|
||||
if player_statuses[i] == PlayerStatus::Connected {
|
||||
let _ = stream.write(&set_position_and_orientation(
|
||||
players[i].id,
|
||||
players[i].position_x,
|
||||
players[i].position_y,
|
||||
players[i].position_z,
|
||||
players[i].yaw,
|
||||
players[i].pitch,
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
let mut players = players_arc_clone.lock().unwrap();
|
||||
let current_player = &mut players[client_number as usize];
|
||||
|
||||
current_player.id = SpecialPlayers::SelfPlayer as u8;
|
||||
}
|
||||
info!(
|
||||
"Client {} disconnected, thread shutting down!",
|
||||
client_number
|
||||
);
|
||||
});
|
||||
}
|
||||
|
45
src/player.rs
Normal file
45
src/player.rs
Normal file
@ -0,0 +1,45 @@
|
||||
#[derive(Debug)]
|
||||
pub struct Player {
|
||||
// Struct `Player` is never constructed `#[warn(fuck_you)]` on by default
|
||||
pub id: u8,
|
||||
pub username: String,
|
||||
pub verification_key: [u8; 64],
|
||||
pub unused: u8,
|
||||
pub position_x: i16,
|
||||
pub position_y: i16,
|
||||
pub position_z: i16,
|
||||
pub yaw: u8,
|
||||
pub pitch: u8,
|
||||
pub operator: bool,
|
||||
pub outgoing_data: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Default for Player {
|
||||
fn default() -> Self {
|
||||
Player {
|
||||
id: SpecialPlayers::SelfPlayer as u8,
|
||||
username: "".to_string(),
|
||||
verification_key: [0; 64],
|
||||
unused: 0x00,
|
||||
position_x: 0,
|
||||
position_y: 0,
|
||||
position_z: 0,
|
||||
yaw: 0,
|
||||
pitch: 0,
|
||||
operator: false,
|
||||
outgoing_data: Vec::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SpecialPlayers {
|
||||
SelfPlayer = 0xFF,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, PartialEq)]
|
||||
pub enum PlayerStatus {
|
||||
Disconnected,
|
||||
ConnectedSelf,
|
||||
Connected,
|
||||
}
|
239
src/utils.rs
Normal file
239
src/utils.rs
Normal file
@ -0,0 +1,239 @@
|
||||
use flate2::write::GzEncoder;
|
||||
use flate2::Compression;
|
||||
use log::info;
|
||||
use std::io::prelude::*;
|
||||
use std::net::TcpStream;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::World;
|
||||
use crate::SpecialPlayers;
|
||||
use crate::Player;
|
||||
|
||||
pub fn to_mc_string(text: &str) -> [u8; 64] {
|
||||
let text_vec: Vec<char> = text.chars().take(64).collect();
|
||||
let mut balls = [0; 64];
|
||||
|
||||
for i in 0..64 {
|
||||
balls[i] = 0x20;
|
||||
}
|
||||
|
||||
for i in 0..text_vec.len() {
|
||||
balls[i] = text_vec[i] as u8;
|
||||
}
|
||||
|
||||
balls
|
||||
}
|
||||
|
||||
pub fn stream_write_short(data: i16) -> Vec<u8> {
|
||||
[(data >> 0x08) as u8, (data & 0x00FF) as u8].to_vec()
|
||||
}
|
||||
|
||||
pub fn client_disconnect(text: &str) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x0E);
|
||||
ret_val.append(&mut to_mc_string(text).to_vec());
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn server_identification(is_op: bool) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x00);
|
||||
ret_val.push(0x07);
|
||||
|
||||
let server_name = "Erm... what the sigma?";
|
||||
ret_val.append(&mut to_mc_string(server_name).to_vec());
|
||||
|
||||
let server_motd = "Pragmatism not idealism";
|
||||
ret_val.append(&mut to_mc_string(server_motd).to_vec());
|
||||
|
||||
if is_op {
|
||||
ret_val.push(0x64);
|
||||
} else {
|
||||
ret_val.push(0x00);
|
||||
}
|
||||
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn ping() -> Vec<u8> {
|
||||
vec![0x01]
|
||||
}
|
||||
|
||||
pub fn init_level() -> Vec<u8> {
|
||||
vec![0x02]
|
||||
}
|
||||
|
||||
pub fn finalize_level(world_arc_clone: &Arc<Mutex<World>>) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x04);
|
||||
|
||||
let world_dat = world_arc_clone.lock().unwrap();
|
||||
|
||||
ret_val.append(&mut stream_write_short(world_dat.size_x).to_vec());
|
||||
ret_val.append(&mut stream_write_short(world_dat.size_y).to_vec());
|
||||
ret_val.append(&mut stream_write_short(world_dat.size_z).to_vec());
|
||||
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn spawn_player(
|
||||
player_id: u8,
|
||||
name: &String,
|
||||
pos_x: i16,
|
||||
pos_y: i16,
|
||||
pos_z: i16,
|
||||
yaw: u8,
|
||||
pitch: u8,
|
||||
) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x07);
|
||||
|
||||
ret_val.push(player_id);
|
||||
ret_val.append(&mut to_mc_string(name).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_x << 5).to_vec()); // FShort
|
||||
ret_val.append(&mut stream_write_short(pos_y << 5).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_z << 5).to_vec());
|
||||
ret_val.push(yaw);
|
||||
ret_val.push(pitch);
|
||||
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn despawn_player(player_id: u8) -> Vec<u8> {
|
||||
[0x0C, player_id].to_vec()
|
||||
}
|
||||
|
||||
pub fn send_chat_message(source_id: u8, mut source_username: String, mut message: String) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x0D);
|
||||
|
||||
if source_username.len() != 0 {
|
||||
source_username.push_str(": ");
|
||||
}
|
||||
message.insert_str(0, &source_username);
|
||||
|
||||
ret_val.push(source_id);
|
||||
ret_val.append(&mut to_mc_string(&message).to_vec());
|
||||
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn set_position_and_orientation(
|
||||
player_id: u8,
|
||||
pos_x: i16,
|
||||
pos_y: i16,
|
||||
pos_z: i16,
|
||||
yaw: u8,
|
||||
pitch: u8,
|
||||
) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
ret_val.push(0x08);
|
||||
|
||||
ret_val.push(player_id);
|
||||
ret_val.append(&mut stream_write_short(pos_x).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_y).to_vec());
|
||||
ret_val.append(&mut stream_write_short(pos_z).to_vec());
|
||||
|
||||
ret_val.push(yaw);
|
||||
ret_val.push(pitch);
|
||||
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn send_level_data(world_arc_clone: &Arc<Mutex<World>>) -> Vec<u8> {
|
||||
let mut ret_val: Vec<u8> = vec![];
|
||||
let mut world_dat = world_arc_clone.lock().unwrap().data.clone();
|
||||
|
||||
// Big endian fold lmao
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF) >> 0) as u8);
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF00) >> 8) as u8);
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF0000) >> 16) as u8);
|
||||
world_dat.insert(0, ((world_dat.len() & 0xFF000000) >> 24) as u8);
|
||||
|
||||
// TODO: Stream GZIP straight onto the network
|
||||
|
||||
let mut world_dat_compressor = GzEncoder::new(Vec::new(), Compression::fast());
|
||||
let _ = world_dat_compressor.write_all(&world_dat);
|
||||
let world_dat_gzipped = world_dat_compressor.finish().unwrap();
|
||||
|
||||
let number_of_chunks = ((world_dat_gzipped.len() as f32) / 1024.0_f32).ceil() as usize;
|
||||
let mut current_chunk = 0;
|
||||
|
||||
if number_of_chunks != 1 {
|
||||
while current_chunk + 1 != number_of_chunks {
|
||||
ret_val.push(0x03);
|
||||
|
||||
ret_val.append(&mut stream_write_short(0x400));
|
||||
|
||||
let mut chunk_data_buffer = [0u8; 1024];
|
||||
for i in 0..1024 {
|
||||
chunk_data_buffer[i] = world_dat_gzipped[current_chunk * 1024 + i];
|
||||
}
|
||||
ret_val.append(&mut chunk_data_buffer.to_vec());
|
||||
|
||||
let mut percentage = current_chunk / number_of_chunks * 100;
|
||||
|
||||
if percentage > 100 {
|
||||
percentage = 100;
|
||||
}
|
||||
|
||||
ret_val.push(percentage.try_into().unwrap());
|
||||
|
||||
current_chunk += 1;
|
||||
}
|
||||
}
|
||||
|
||||
let remaining_chunk_size = world_dat_gzipped.len() - (current_chunk * 1024);
|
||||
|
||||
if remaining_chunk_size > 0 {
|
||||
ret_val.push(0x03);
|
||||
|
||||
ret_val.append(&mut stream_write_short(
|
||||
remaining_chunk_size.try_into().unwrap(),
|
||||
));
|
||||
|
||||
let mut remaining_data_buffer = [0u8; 1024];
|
||||
for i in 0..remaining_chunk_size {
|
||||
remaining_data_buffer[i] = world_dat_gzipped[current_chunk * 1024 + i];
|
||||
}
|
||||
|
||||
ret_val.append(&mut remaining_data_buffer.to_vec());
|
||||
ret_val.push(100);
|
||||
}
|
||||
|
||||
info!(
|
||||
"World transmission size: {}KiB",
|
||||
ret_val.len() as f32 / 1024.0
|
||||
);
|
||||
ret_val
|
||||
}
|
||||
|
||||
pub fn bomb_server_details(
|
||||
stream: &mut TcpStream,
|
||||
current_player: &Player,
|
||||
world_arc_clone: &Arc<Mutex<World>>,
|
||||
) {
|
||||
let mut compound_data: Vec<u8> = vec![];
|
||||
compound_data.append(&mut server_identification(current_player.operator));
|
||||
|
||||
compound_data.append(&mut init_level());
|
||||
|
||||
// info!("Send level data");
|
||||
compound_data.append(&mut send_level_data(&world_arc_clone)); // Approaching Nirvana - Maw of the beast
|
||||
|
||||
compound_data.append(&mut finalize_level(&world_arc_clone));
|
||||
|
||||
info!("Spawning player: {}", ¤t_player.username);
|
||||
compound_data.append(&mut spawn_player(
|
||||
SpecialPlayers::SelfPlayer as u8,
|
||||
¤t_player.username,
|
||||
32,
|
||||
17,
|
||||
32,
|
||||
0,
|
||||
0,
|
||||
));
|
||||
|
||||
let _ = stream.write(&compound_data);
|
||||
}
|
||||
|
91
src/world.rs
Normal file
91
src/world.rs
Normal file
@ -0,0 +1,91 @@
|
||||
use std::fs::{self, File};
|
||||
use std::io::Write;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::error::AppError;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct World {
|
||||
pub size_x: i16,
|
||||
pub size_y: i16,
|
||||
pub size_z: i16,
|
||||
pub data: Vec<u8>,
|
||||
}
|
||||
|
||||
impl World {
|
||||
fn build(size_x: i16, size_y: i16, size_z: i16) -> Vec<u8> {
|
||||
let mut world_dat: Vec<u8> = Vec::new();
|
||||
|
||||
for y in 0..size_y {
|
||||
for _z in 0..size_z {
|
||||
for _x in 0..size_x {
|
||||
if y < 15 {
|
||||
world_dat.push(3); // Dirt
|
||||
} else if y == 15 {
|
||||
world_dat.push(2); // Grass
|
||||
} else {
|
||||
world_dat.push(0x00); // Air
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
world_dat
|
||||
}
|
||||
pub fn load() -> Result<Self, AppError> {
|
||||
if fs::metadata("world.wrld").is_ok() {
|
||||
let mut world: World = World {
|
||||
size_x: 0,
|
||||
size_y: 0,
|
||||
size_z: 0,
|
||||
data: Vec::new(),
|
||||
};
|
||||
|
||||
let world_data_raw = fs::read("world.wrld")?;
|
||||
if world_data_raw.len() < 6 {
|
||||
return Err(AppError::InvalidWorldFile);
|
||||
}
|
||||
world.size_x = ((world_data_raw[0] as i16) << 8) + (world_data_raw[1] as i16);
|
||||
world.size_y = ((world_data_raw[2] as i16) << 8) + (world_data_raw[3] as i16);
|
||||
world.size_z = ((world_data_raw[4] as i16) << 8) + (world_data_raw[5] as i16);
|
||||
|
||||
if world.size_x > 512 || world.size_y > 256 || world.size_z > 512 {
|
||||
return Err(AppError::InvalidWorldFile);
|
||||
}
|
||||
|
||||
if world_data_raw.len()
|
||||
!= (world.size_x as i32 * world.size_y as i32 * world.size_z as i32 + 6 as i32)
|
||||
as usize
|
||||
{
|
||||
return Err(AppError::InvalidWorldFile);
|
||||
}
|
||||
|
||||
world.data = world_data_raw[6..].to_vec();
|
||||
Ok(world)
|
||||
} else {
|
||||
Ok(World {
|
||||
size_x: 64,
|
||||
size_y: 32,
|
||||
size_z: 64,
|
||||
data: World::build(64, 32, 64),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save(world_arc_clone: Arc<Mutex<World>>) -> std::io::Result<()> {
|
||||
let mut to_write: Vec<u8> = Vec::new();
|
||||
{
|
||||
let mut world_dat = world_arc_clone.lock().unwrap();
|
||||
to_write.push((world_dat.size_x >> 8) as u8);
|
||||
to_write.push((world_dat.size_x & 0xFF) as u8);
|
||||
to_write.push((world_dat.size_y >> 8) as u8);
|
||||
to_write.push((world_dat.size_y & 0xFF) as u8);
|
||||
to_write.push((world_dat.size_z >> 8) as u8);
|
||||
to_write.push((world_dat.size_z & 0xFF) as u8);
|
||||
to_write.append(&mut world_dat.data);
|
||||
}
|
||||
|
||||
let mut file = File::create("world.wrld")?;
|
||||
file.write_all(&to_write)
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user