FUCK YEAH

This commit is contained in:
illegitimate-egg 2025-02-24 02:02:22 +00:00
parent a25582f21f
commit 65aa478a9a

View File

@ -1,7 +1,8 @@
use std::io::prelude::*;
use std::net::{SocketAddr, TcpListener, TcpStream};
use std::thread::sleep;
use std::time::Duration;
use std::time::{Duration, UNIX_EPOCH};
use std::time::SystemTime;
use std::thread;
use std::sync::{Arc, Mutex};
use flate2::Compression;
@ -11,6 +12,24 @@ use colored::Colorize;
#[macro_use]
extern crate lazy_static;
struct Counter {
pub start: u128,
pub total: u128
}
fn start_lock_counter(counter: &mut Counter) {
counter.start = SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_nanos();
}
fn end_lock_counter(counter: &mut Counter) {
counter.total += SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_nanos() - counter.start;
}
fn print_lock_counter_and_reset(counter: &mut Counter) {
println!("COUNTER OUTPUT: {}", counter.total);
counter.total = 0;
}
impl Default for Player {
fn default() -> Self {
Player {
@ -97,7 +116,10 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
let mut player_statuses = [PlayerStatus::Disconnected; 255];
let mut immediate_join = [false; 255];
{
let start = SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_nanos();
let mut players = players_arc_clone.lock().unwrap();
let end = SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_nanos();
println!("Single arc mutex lock time: {}ns", end - start);
for i in 0..players.len() {
let current_player = &mut players[i];
match current_player.id {
@ -114,7 +136,9 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
}
player_statuses[client_number as usize] = PlayerStatus::ConnectedSelf;
println!("Following will be client comm ns lock time");
loop {
let mut counter = Counter {start: 0, total: 0};
let mut buffer = [0; 1];
let _ = stream.read(&mut buffer);
@ -125,8 +149,8 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
if payload_buffer[0] != 7 {
// Shit pant
let _ = client_disconnect(&mut stream, "Something went wrong (CODE: PACKET_SKIPPED)");
println!("THIS CLIENT IS FUCKED!");
let _ = &mut stream.write(&client_disconnect("Something went wrong (CODE: PACKET_SKIPPED)"));
println!("this client is wiggidy wack yo!");
break;
}
@ -155,6 +179,7 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
//println!("\"Unused\" Byte: {}", payload_buffer[129]);
{
start_lock_counter(&mut counter);
let mut players = players_arc_clone.lock().unwrap();
let current_player = &mut players[client_number as usize];
@ -174,8 +199,7 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
for i in 0..immediate_join.len() {
if immediate_join[i] {
//println!("Immediately joining {}", i);
let _ = spawn_player(
&mut stream,
let _ = &mut stream.write(&spawn_player(
players[i].id,
&players[i].username,
players[i].position_x,
@ -183,9 +207,10 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
players[i].position_z,
players[i].yaw,
players[i].pitch
);
));
}
}
end_lock_counter(&mut counter);
}
},
0x08=>{
@ -194,10 +219,12 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
let _ = stream.read(&mut payload_buffer);
if payload_buffer[0] != SpecialPlayers::SelfPlayer as u8 {
let _ = client_disconnect(&mut stream, "Evil bit level hacking");
let _ = &mut stream.write(&client_disconnect("Evil bit level hacking"));
break;
}
{
let mut counter: Counter = Counter {start: 0, total: 0};
start_lock_counter(&mut counter);
let mut players = players_arc_clone.lock().unwrap();
let current_player = &mut players[client_number as usize];
current_player.position_x = ((payload_buffer[1] as i16) << (8 as i16)) + payload_buffer[2] as i16;
@ -206,6 +233,7 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
current_player.yaw = payload_buffer[7];
current_player.pitch = payload_buffer[8];
end_lock_counter(&mut counter);
}
},
0x0D=>{
@ -213,7 +241,7 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
let _ = stream.read(&mut payload_buffer);
if payload_buffer[0] != SpecialPlayers::SelfPlayer as u8 {
let _ = client_disconnect(&mut stream, "Evil bit level hacking");
let _ = &mut stream.write(&client_disconnect("Evil bit level hacking"));
break;
}
@ -222,25 +250,25 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
message[i] = payload_buffer[i+1] as char;
}
let _ = send_chat_message(&mut stream, SpecialPlayers::SelfPlayer as u8, String::from_iter(message));
let _ = &mut stream.write(&send_chat_message(SpecialPlayers::SelfPlayer as u8, String::from_iter(message)));
println!("{}", String::from_iter(message));
},
_=>println!("Packet {} not implemented!", buffer[0]),
}
let is_kill = ping(&mut stream); // Ping that MF
let is_kill = &mut stream.write(&ping()); // Ping that MF
if is_kill.is_err() {
break;
}
sleep(Duration::from_millis(50)); // 20 TPS TODO: Delta time
sleep(Duration::from_millis(1000/1000)); // 1000 TPS TODO: Delta time
{
start_lock_counter(&mut counter);
let players = players_arc_clone.lock().unwrap();
for i in 0..players.len() {
if players[i].id != 255 {
if player_statuses[i] == PlayerStatus::Disconnected {
let _ = spawn_player(
&mut stream,
let _ = stream.write(&spawn_player(
players[i].id,
&players[i].username,
players[i].position_x,
@ -248,29 +276,30 @@ fn handle_client(mut stream: TcpStream, client_number: u8, players_arc_clone: Ar
players[i].position_z,
players[i].yaw,
players[i].pitch
);
));
player_statuses[i] = PlayerStatus::Connected;
let _ = send_chat_message(&mut stream, players[i].id, format!("{} has joined the game!", &players[i].username));
let _ = stream.write(&send_chat_message(players[i].id, format!("{} has joined the game!", &players[i].username)));
}
} else {
if player_statuses[i] == PlayerStatus::Connected {
let _ = despawn_player(&mut stream, i.try_into().unwrap());
let _ = send_chat_message(&mut stream, i.try_into().unwrap(), format!("{} has left the game!", &players[i].username));
let _ = stream.write(&despawn_player(i.try_into().unwrap()));
let _ = stream.write(&send_chat_message(i.try_into().unwrap(), format!("{} has left the game!", &players[i].username)));
player_statuses[i] = PlayerStatus::Disconnected;
}
}
if player_statuses[i] == PlayerStatus::Connected {
let _ = set_position_and_orientation(
&mut stream,
let _ = stream.write(&set_position_and_orientation(
players[i].id,
players[i].position_x,
players[i].position_y,
players[i].position_z,
players[i].yaw,
players[i].pitch
);
));
}
}
end_lock_counter(&mut counter);
print_lock_counter_and_reset(&mut counter);
}
}
{
@ -298,96 +327,106 @@ fn to_mc_string(text: &str) -> [u8; 64] {
return balls;
}
fn stream_write_array(data: &[u8], stream: &mut TcpStream) -> std::io::Result<()> {
for i in 0..data.len() {
stream.write(&[data[i]])?;
}
Ok(())
// fn stream.write(data: &[u8]) -> Vec<u8> {
// // for i in 0..data.len() {
// // stream.write(&[data[i]])?;
// // }
// //let _ = stream.write(data)?;
// //Ok(())
// return data.to_vec();
// }
//
fn stream_write_short(data: i16) -> Vec<u8> {
// stream.write(&[(data >> 0x08) as u8])?;
// stream.write(&[(data & 0x00FF) as u8])?;
//stream.write(&[(data >> 0x08) as u8, (data & 0x00FF) as u8])?;
//Ok(())
//
return [(data >> 0x08) as u8, (data & 0x00FF) as u8].to_vec();
}
fn stream_write_short(data: i16, stream: &mut TcpStream) -> std::io::Result<()> {
stream.write(&[(data >> 0x08) as u8])?;
stream.write(&[(data & 0x00FF) as u8])?;
Ok(())
fn client_disconnect(text: &str) -> Vec<u8> {
//stream.write(&[0x0E])?; // Disconnect
//stream.write(&to_mc_string(text))?;
let mut ret_val: Vec<u8> = vec![];
ret_val.push(0x0E);
ret_val.append(&mut to_mc_string(text).to_vec());
return ret_val;
}
fn client_disconnect(stream: &mut TcpStream, text: &str) -> std::io::Result<()> {
stream.write(&[0x0E])?; // Disconnect
stream_write_array(&to_mc_string(text), stream)?;
Ok(())
}
fn server_identification(stream: &mut TcpStream, is_op: bool) -> std::io::Result<()> {
stream.write(&[0x00])?;
stream.write(&[0x07])?;
fn server_identification(is_op: bool) -> Vec<u8> {
let mut ret_val: Vec<u8> = vec![];
ret_val.push(0x00);
let start = SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_nanos();
ret_val.push(0x07);
let end = SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_nanos();
println!("Single stream write: {}ns", end - start);
let server_name = "Erm... what the sigma?";
stream_write_array(&to_mc_string(server_name), stream)?;
ret_val.append(&mut to_mc_string(server_name).to_vec());
let server_motd = "Pragmatism not idealism";
stream_write_array(&to_mc_string(server_motd), stream)?;
ret_val.append(&mut to_mc_string(server_motd).to_vec());
if is_op {
stream.write(&[0x64])?;
ret_val.push(0x64);
} else {
stream.write(&[0x00])?;
ret_val.push(0x00);
}
Ok(())
return ret_val;
}
fn ping (stream: &mut TcpStream) -> std::io::Result<()> {
stream.write(&[0x01])?;
Ok(())
fn ping() -> Vec<u8> {
return vec![0x01];
}
fn init_level(stream: &mut TcpStream) -> std::io::Result<()> {
stream.write(&[0x02])?;
Ok(())
fn init_level() -> Vec<u8> {
return vec![0x02];
}
fn finalize_level(stream: &mut TcpStream, size_x: i16, size_y: i16, size_z: i16) -> std::io::Result<()> {
stream.write(&[0x04])?;
fn finalize_level(size_x: i16, size_y: i16, size_z: i16) -> Vec<u8> {
let mut ret_val: Vec<u8> = vec![];
ret_val.push(0x04);
stream_write_short(size_x, stream)?;
stream_write_short(size_y, stream)?;
stream_write_short(size_z, stream)?;
ret_val.append(&mut stream_write_short(size_x).to_vec());
ret_val.append(&mut stream_write_short(size_y).to_vec());
ret_val.append(&mut stream_write_short(size_z).to_vec());
Ok(())
return ret_val;
}
fn spawn_player(stream: &mut TcpStream, player_id: u8, name: &String, pos_x: i16, pos_y: i16, pos_z: i16, yaw: u8, pitch: u8) -> std::io::Result<()> {
stream.write(&[0x07])?;
fn spawn_player(player_id: u8, name: &String, pos_x: i16, pos_y: i16, pos_z: i16, yaw: u8, pitch: u8) -> Vec<u8> {
let mut ret_val: Vec<u8> = vec![];
ret_val.push(0x07);
stream.write(&[player_id])?;
stream_write_array(&to_mc_string(name), stream)?;
stream_write_short(pos_x, stream)?;
stream_write_short(pos_y, stream)?;
stream_write_short(pos_z, stream)?;
stream.write(&[yaw])?;
stream.write(&[pitch])?;
ret_val.push(player_id);
ret_val.append(&mut to_mc_string(name).to_vec());
ret_val.append(&mut stream_write_short(pos_x).to_vec());
ret_val.append(&mut stream_write_short(pos_y).to_vec());
ret_val.append(&mut stream_write_short(pos_z).to_vec());
ret_val.push(yaw);
ret_val.push(pitch);
Ok(())
return ret_val;
}
fn despawn_player(stream: &mut TcpStream, player_id: u8) -> std::io::Result<()> {
stream.write(&[0x0c])?;
stream.write(&[player_id])?;
fn despawn_player(player_id: u8) -> Vec<u8> {
// stream.write(&[0x0c])?;
// stream.write(&[player_id])?;
Ok(())
return [0x0C, player_id].to_vec();
}
fn send_chat_message(stream: &mut TcpStream, source_id: u8, message: String) -> std::io::Result<()> {
stream.write(&[0x0D])?;
fn send_chat_message(source_id: u8, message: String) -> Vec<u8> {
let mut ret_val: Vec<u8> = vec![];
ret_val.push(0x0D);
stream.write(&[source_id])?;
stream_write_array(&to_mc_string(&message), stream)?;
ret_val.push(source_id);
ret_val.append(&mut to_mc_string(&message).to_vec());
Ok(())
return ret_val;
}
//fn orientation_update(stream: &mut TcpStream, player_id: u8, yaw: u8, pitch: u8) -> std::io::Result<()> {
@ -400,22 +439,23 @@ fn send_chat_message(stream: &mut TcpStream, source_id: u8, message: String) ->
// Ok(())
//}
fn set_position_and_orientation(stream: &mut TcpStream, player_id: u8, pos_x: i16, pos_y: i16, pos_z: i16, yaw: u8, pitch: u8) -> std::io::Result<()> {
stream.write(&[0x08])?;
fn set_position_and_orientation(player_id: u8, pos_x: i16, pos_y: i16, pos_z: i16, yaw: u8, pitch: u8) -> Vec<u8> {
let mut ret_val: Vec<u8> = vec![];
ret_val.push(0x08);
stream.write(&[player_id])?;
stream_write_short(pos_x, stream)?;
stream_write_short(pos_y, stream)?;
stream_write_short(pos_z, stream)?;
ret_val.push(player_id);
ret_val.append(&mut stream_write_short(pos_x).to_vec());
ret_val.append(&mut stream_write_short(pos_y).to_vec());
ret_val.append(&mut stream_write_short(pos_z).to_vec());
ret_val.push(yaw);
ret_val.push(pitch);
stream.write(&[yaw])?;
stream.write(&[pitch])?;
Ok(())
return ret_val;
}
fn send_level_data(stream: &mut TcpStream) -> std::io::Result<()> {
fn send_level_data() -> Vec<u8> {
let mut ret_val: Vec<u8> = vec![];
let mut world_dat = WORLD.data.clone();
// Big endian fold lmao
@ -437,15 +477,15 @@ fn send_level_data(stream: &mut TcpStream) -> std::io::Result<()> {
if number_of_chunks != 1 {
while current_chunk + 1 != number_of_chunks {
stream.write(&[0x03])?;
ret_val.push(0x03);
stream_write_short(0x400, stream)?;
ret_val.append(&mut stream_write_short(0x400));
let mut chunk_data_buffer = [0u8; 1024];
for i in 0..1024 {
chunk_data_buffer[i] = world_dat_gzipped[current_chunk*1024+i];
}
stream_write_array(&chunk_data_buffer, stream)?;
ret_val.append(&mut chunk_data_buffer.to_vec());
let mut percentage = current_chunk/number_of_chunks*100;
@ -453,7 +493,7 @@ fn send_level_data(stream: &mut TcpStream) -> std::io::Result<()> {
percentage = 100;
}
stream.write(&[percentage.try_into().unwrap()])?;
ret_val.push(percentage.try_into().unwrap());
current_chunk += 1;
}
@ -462,37 +502,47 @@ fn send_level_data(stream: &mut TcpStream) -> std::io::Result<()> {
let remaining_chunk_size = world_dat_gzipped.len() - (current_chunk * 1024);
if remaining_chunk_size > 0 {
stream.write(&[0x03])?;
ret_val.push(0x03);
stream_write_short(remaining_chunk_size.try_into().unwrap(), stream)?;
ret_val.append(&mut stream_write_short(remaining_chunk_size.try_into().unwrap()));
let mut remaining_data_buffer = [0u8; 1024];
for i in 0..remaining_chunk_size {
remaining_data_buffer[i] = world_dat_gzipped[current_chunk*1024+i];
}
stream_write_array(&remaining_data_buffer, stream)?;
stream.write(&[100])?;
ret_val.append(&mut remaining_data_buffer.to_vec());
ret_val.push(100);
}
Ok(())
println!("World transmission size: {}KiB", ret_val.len() as f32 / 1024.0);
return ret_val;
}
fn bomb_server_details(stream: &mut TcpStream, current_player: &Player) {
//println!("Server IDENT");
let _ = server_identification(stream, current_player.operator);
let mut compound_data: Vec<u8> = vec![];
println!("Server IDENT");
compound_data.append(&mut server_identification(current_player.operator));
//println!("Intialize level");
let _ = init_level(stream);
println!("Intialize level");
compound_data.append(&mut init_level());
//println!("Send level data");
let _ = send_level_data(stream); // Approaching Nirvana - Maw of the beast
println!("Send level data");
compound_data.append(&mut send_level_data()); // Approaching Nirvana - Maw of the beast
//println!("Finalize level");
let _ = finalize_level(stream, WORLD.size_x, WORLD.size_y, WORLD.size_z);
println!("Finalize level");
compound_data.append(&mut finalize_level(WORLD.size_x, WORLD.size_y, WORLD.size_z));
//println!("Spawning player");
let _ = spawn_player(stream, SpecialPlayers::SelfPlayer as u8, &current_player.username, 64, 2, 64, 0, 0);
println!("Spawning player");
compound_data.append(&mut spawn_player(SpecialPlayers::SelfPlayer as u8, &current_player.username, 64, 2, 64, 0, 0));
println!("BEGIN BYTE SPEW");
for byte in compound_data.iter() {
print!("{:X}", byte);
};
println!("\nEND BYTE SPEW");
let _ = stream.write(&compound_data);
}
fn _create_player_info_window(client_number: u8, players_arc_clone: Arc<Mutex<[Player; 255]>>) {